
for this project, I took inspiration from various IMAGES TAKEN OF STREETS IN vIETNAM. Grabbing a few REFERENCE IMAGES, I DECIDED TO MASH THEM TOGETHER INTO MY OWN VISION OF A SLICE OF LIFE SCENE INFUSED WITH MY LOVE FOR PLANTS.
Modeled in Maya and Textured using Substance Painter. Lighting and Rendering Maya Arnold. Plants are Quixel Megascans. Final Edits done with photoshop

Clay model rendered with final lighting
Project Evolution

Albedo

Specular

Subsurface Scatter

Ambient Occlussion

Depth of Field

RAW Render
AOV Channels and Raw Render